We have MoM. Die twice in a T16 during the vid lol. (10-20)% of Damage taken Recouped as Life. It is a synonym of 'damage dealt', but from a defending standpoint. Then, if we take exactly 30% of damage recouped as life (18% from infused flesh and 12% from a ring mod) we can perfectly counteract the life loss without. I mean are those points better spent. Leech4 is the internal id for the a Mastery Effect. Server: PC, Xbox, PS. doesn't matter, the behavior of more and increased mods is consistent regardless. Also the damage Recouped doesn't stop even if you are full Life. It is an essential part of the Mana before Life defensive technique. Leech Mastery. Infused Flesh is introduced to the game. . Recover 3% of Life on Kill. 19 Changes. with the mod (6-10)% of Damage taken from Mana before Life while affected by Clarity; Related Mods Damage taken Gained as Mana when Hit. Combat is refreshing when you have to choose when to engage and disengage instead of going glass cannon or hyper. (7-8)% of Damage taken Recouped as Mana: ring 600 amulet 600: Chosen: 60. Safe and Instant Delivery. I reduced my mana regen to almost zero. 9. Along with armour and evasion, energy shield is one of the three defence types that can implicitly appear on equipment. You shoot Chaos Projectiles but with each cast, you're also dealing Chaos Damage to your Character that is equal to 40% of Maximum Life and 25% of Maximum ES. Safe and Instant Delivery. 0. Flavour Text: 'We awoke to a sudden dawn cresting through the mountains. Problem: Damage taken recouped as life is a relatively new recovery option, and there are not currently enough sources of it available for players who wish to invest heavily in it. You can only recoup damage from hits so you wont get life back from the RF degen. Then there is the Weapon option, which comes out around 97% hit damage lost over time. The first guy to kill Atziri used it with his RF build. Shares a cooldown with other Guard skills. Replaces a Small Intelligence Passive Skill 2% of Damage taken Recouped as Life Right click this item then left click a valid Passive Skill. 17% increased Damage. U4GM: Buy Cheap Poe Currency and Items (6% off coupon:. 1000 hp, 500hp reserved. Each source of Recouping Life, Mana or Energy Shield is entirely. Payment: Visa, PayPal, Skrill. (15–20) % of Damage taken Recouped as Life resource life: int_special_relic 600 default 150: Refilling: 82: Prefix: Flasks gain a Charge every 3 seconds: dex_special_relic 200 default 50: of Sainthood: 82:Buy PoE Currency Cheap. Jump to. Safe and Instant Delivery. 0: to make each nearby enemy permanently take 25% more Damage: Omen of Revenge: Will be Consumed when you Die to make each nearby enemy permanently. (80-100)% of Damage taken Recouped as Life causes all incoming Hit damage you taken to be Recouped as Life, meaning that you will recover 25% of the Damage taken per second over 4 seconds. ES Recharge is rarely an issue. Here is a simplified flowchart about taking damage in Path of Exile. Right click to remove from the Socket. Mind over Matter redirects 40% of the remaining 70% Chaos damage to Mana. PoE Links. 16. Arctic Armour: Gives less phys damage taken while. Odealo. This means when we take any damage except Chaos, the damage is shared between these 3 pools. 15 = 31694 life recouped over 4 second 5) Net life regen 31694 - 21200 = 10494 net life regen after 4 second By going over 100% damage recouped as life, we can obtain excess healing from the self. Finish your Helmet by obtaining the While a Unique Enemy is in your Presence, 16% of Physical Damage taken Recouped as Life and 7% of Physical Damage from Hits taken as Chaos Damage eldritch implicit modifiers. Here you need a little bit less than 400% recoup (100% would be exacly 400% recoup). This is essentially anti-recoup, so if you have 40% damage taken recouped as life, the two effects will cancel out (modifiers to life recovery rate notwithstanding). It require a large investment and gives little in return. While a Unique Enemy is in your Presence, #% of Physical Damage taken Recouped as Life; While a Unique Enemy is in your Presence, #% increased Despair Curse Effect;. C Tier: Omen of Death-dancing Leech Masteries. However, as Petrified Blood gains levels (and quality), the life lost over 4 seconds scales down. Energy Shield is an alternative to Life. Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds. Server: PC, Xbox, PS. Payment: Visa, PayPal, Skrill, Cryptocurrencies. From Path of Exile Wiki. g. Our character is dealt 50 physical damage and 5 fire. Juggernaut Boneshatter mana issues. 2. its whatever the item says. Petrified Blood - Path of Exile. 1. This belt provides Corrupted Soul. PoE Links. Passive Skills in the. Safe and Instant Delivery. Damage taken value is a result after all mitigation calculations has taken place on the defender side. Also hybrid builds tend to struggle with recovery as it is generally difficult to get equal recovery for multiple pools. In advance of the new % Damage Recouped as Life modifiers arriving in the 3. In patch 3. Omen of Resurgence. 1 metre: 0: Granted Skill: Tags:PoE Life Masteries Changes 3. On the receiving side, damage may be taken as a different type. A new Circle of Life cluster has been added to the east of the Shadow’s starting location. Damage Penetrates 20 % Lightning Resistance. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Life Recoup: Using a 19/25 Petrified Blood (thanks to Ashes of the Stars) we only take 75% of that 40% of damage prevented as life loss over 4 seconds. 45: Winterweave Winterweave Coral Ring Requires Level 24 +(20-30) to maximum Life Adds (12-15) to (25-30) Fire Damage to AttacksFinish your Helmet by obtaining the While a Unique Enemy is in your Presence, 16% of Physical Damage taken Recouped as Life and 7% of Physical Damage from Hits taken as Chaos Damage eldritch implicit modifiers. Safe and Instant Delivery. So assuming you take 65% (which is 13. There are 2 general possibilities which I see: %DtM first: 100 damage gets you 10 mana first, then deals 70 damage to life and costs 30 mana. 25% more Damage with Hits against Enemies that cannot have Life Leeched from them. I think it does nothing if you have 0% recoup. Now we combine that with a Hierophants ability Divine Guidance and Cloak of Defiance and we have 50% damage taken vs Mana which (should) mean the following: 50% of the damage goes against mana. if you have 0mana and 0mana regen, and 20%damage taken goes to mana, and MoM. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech (New) 25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech; Lightning Masteries. 4% of Damage taken Recouped as Life. Poe Wiki have a very little info: "recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds" I understand it like this: When character taken damage the game create source of HP/MP/ES (based on %of dmg taken) and recover this portion over 4 second. Level: 75: Effect (19-20)% of Physical Damage taken Recouped as Life: Granted Buff Id: influence_stat_condition_presence_celestial_boss: Aura Radius (if any), in 0. I don't play the build, but the benefits will be as a jugg, that 8% of armour will apply to the converted damage, so 10% phys as fire, even with 75% fire res will be : 1000 phys damage => 100 as fire. 12 % of Damage taken Recouped as Life. For example, we take 1000 Fire Damage. Most Boneshatter builds will have strong physical mitigation so they don't kill themselves, but that might make this flask mod. so if im at 90% phys reduction (against hits) and i take 100 damage after reductions, abyssus (assuming a 40% roll) i would take 140 damage? Correct. For Example: Arctic Armor does not help against damage from burning ground. The buff grants added lightning damage based on the amount of mana spent. You are able to keep up a 29 charge discharge on the . Absorption Charge: Players Recoup 12% of Elemental Damage taken as Energy Shield per Absorption Charge. 60 75 22320 # % of Fire Damage taken Recouped as Life While a Unique Enemy is in your Presence, # % of Fire Damage taken Recouped as Life While a Pinnacle Atlas Boss is in your Presence, # % of Fire Damage taken Recouped as Life # % of Cold Damage taken Recouped as Life While a Unique Enemy is in your Presence, # % of Cold. EDIT: there's another cluster with damage recouped as life to the right of the Witch: the Vampirism cluster. Up to 50% damage taken recouped as life from tree. 1 Ailments and damage over time 2 Related items 2. 25 % of Physical Damage Converted to Chaos Damage. You shoot Chaos Projectiles but with each cast, you're also dealing Chaos Damage to your Character that is equal to 40% of Maximum Life and 25% of Maximum ES. So you get life recoup even if the damage was dealt to ES or Mana. Damage taken refers to the amount of damage taken after all mitigations have taken place. I believe Boneshatter and Forbidden Rite are the first skills to make you directly take damage. 3% chance to Recover all Life when you Kill an Enemy. Just from hits, as listed in the description. Bulk Divine Orbs on the stock. but the fact that you actually lose your life. Infused Flesh. Description. 12% of Damage taken Recouped as Life Gain 10 Life per Enemy Hit with Attacks Circle of Life is a notable passive skill . I ended up with ~99% of physical damage recouped, and 87% of all other types. . 10% of Damage taken Recouped as Mana. ago. Explosive Impact PoE; PoE Triple Damage Elemental Skills Deal; Nightwind Slippers PoE Ritual Base Types; Bleeding Mastery PoE; D2R Add Sockets Recipe Cube; Expert Reconnaissance PoE; Fine Sharpening Stone PoE Heist Gear 3. e. Coral Ring Requires Level 49 +(20-30) to maximum Life +(10-20) to all Attributes (30-50)% increased Mana Regeneration Rate (10-15)% of Damage taken Recouped as Life 10 chance to Trigger <Summon Spirit of X> on Kill The respect of Karui warriors is hard to earn, but lasts a lifetime. Leech Mastery. 25 % of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently. 0. Because of Armour/Energy Shield and Evasion/Energy Shield equipment, we've had to apply this change to the local percentage modifiers on all other armour types as well. (6–12) % of Damage taken Recouped as Mana (6–12) % of Damage taken Recouped as Life Unaffected by Temporal Chains (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit)Energy shield is a form of defence that acts as an additional hit point pool on top of life. Dissolution of the Flesh is a unique Crimson Jewel. 7. Pretty much nothing gives you as much mana as that mod in those setups, and you only need around 6-8% - either through jewels or a ring craft or battle rouse. Now has -20 to 20% increased Skill Effect Duration (previously -10 to 10%). you will have a 20% damage reduction and are at 0mana after you take a hit. if you hold alt, it mentions that negative values cause you to lose life. ie you take 920 damage over 4 seconds or whatever recoup time is. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit)(9–10) % of Physical Damage taken Recouped as Life: helmet 600 default 0: 75: 3 (11–12) % of Physical Damage taken Recouped as Life: helmet 600 default 0: 75: 4. I mean are those points better spent else where ? im near Infused Flesh note, for 4 point 30% recouped. requirements: increased Maximum Life. You take full damage but gain a part of that as mana over time. You wantednto change the wording, not buff it. 5% increased Buff Effect Base duration is 3 seconds 75% of Damage from Hits is taken from Buff before your Life or Energy Shield Buff can take Damage equal to Mana Spent by this Skill's effect Spends (45-64)% of current. My question was, what is that25% more Damage with Hits against Enemies that cannot have Life Leeched from them; 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 10% of Leech is Instant; 25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech; Life Mastery: 6 +50 to. Players can restore life by using flasks, gaining. If I Recoup 20% damage as mana and have 400% increased mana regeneration rate, then I regenerate 100% of damage taken from hits over 4 seconds. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech (New) 25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech; Lightning Masteries. 3. 6)% of Life per second Adds 10 to 20 Physical Damage to Attacks +(60-70) to maximum Life Regenerate (16-24) Life per second 100% increased Life Recovery from Flasks Moving while Bleeding. Inexorable: 25% chance to gain endurance charge when hit, 50% inc armor while stationary. Log In Create Account Contact Support. The technique's effectiveness can be improved by additional sources of Damage is taken from Mana. (80–100)% of Damage taken Recouped as Life; Debuffs on you expire (80–100)% faster (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Flavour Text: Those that can never die have but one wish. Reduce skeleton duration to 0. 25s (CWDT cooldown is 0. Omen of Return. Divergent Vengeance PoE; Damage Taken Recouped as Life PoE; FIFA 23 Simplified Controls; Blight-ravaged Sepulchre Map PoE; Big Game PoE; D2R. and beyond. I do think I'm gonna keep trying to make this build work. to make each nearby enemy permanently take 25% more Damage. The shifted part of damage does not retain its original damage property so it. Life Recoup: The build requires as much recoup as can be reasonably attained. No. 10% of Damage taken gained as Mana over 4 seconds when Hit has changed to 10% of Damage taken Recouped as Mana. (New) You count as on Low Life while at 55% of maximum Life or below. Depends on how you want to use them. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Generation type: Searing Exarch (Id: 28) Req. It's not regen, it is recover. As someone already stated, recoup only works with hits. 1 Physical damage as cold 3. Life Recoup is a small passive skill that grants life recoup. Stats Tags; The Elder's: 68: You and your Minions take (45-31)% reduced Reflected Physical Damage: physical; The Elder's: 75: You and your Minions take (55-46)% reduced Reflected Physical Damage Circle of Life. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4. 5 life per second). Characters die when they reach 0 life and must be resurrected in town. borkenschnorke • 8 mo. Level: (1-20) Cost: (16-33) Mana. Mod domain: Item (Id: 1) Generation type: Suffix (Id: 2) Req. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). I have a pretty good sense of humor. The Gemini notable has been removed from the game. This can be modified with modifiers to Life Recovery Rate, such as the Soul of Arakaali, reducing the duration it takes to fully. [1] [2] Life Recoup. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Here is a breakdown: 50% damage taken recouped as life just from the tree. 3 * 1. Because 88%(1-0. Recoup mechanic works great with self hitting mechanics. C Tier: Omen of Return: Will be Consumed when you Die. We keep Stasis Prison poe item in stock. Mana "recouped". Buy PoE Currency Cheap. (18-22)% of Damage is taken from Mana before Life while Focused: body_armour 1000: of the Order: 60 (71-80)% increased Damage with Non-Vaal Skills during Soul Gain Prevention: gloves 1500Righteous Fire. Mastery. " - Doryani, Queen's Thaumaturgist: 5: Hubris Hubris 5 Ring "This one? It is NOT for sale. While the mind endures, so too will the body. 3. Depends on how you want to use them. 1. From my understanding, as long as a leech stack was removed due to filling unreserved life recently, any hit damage i take will create a recoup stack with 25% of the damage taken that is then recouped over 4 seconds. You only need ~275% of life recoup, witch is totally douable with getting all the life recoup options available + opting in to some increased recovery rate options. Recoup only works for hits. ago. In advance of the new % Damage Recouped as Life modifiers arriving in the 3. 23 Expansion Timeline tenkiei -. The first 30% is immediately eaten by petrified blood's downside, so the remainder is what actually goes into our life pool. 25) = 375 damage. 1 metre: Granted Skill: Tags: Tier Text: Stats # Stat Id Minimum Maximum; 1: physical_damage_taken_recouped_as_life_% 15: 16:. [3. This includes Storm's Secret, Scold's Bridle, Forbidden Rite, Eye of Innocence, etc. Damage taken Leeched as Life during Flask Effect 0: of the Order, Suffix, Local: Flask: JunBuy PoE Currency Cheap. . 48 (60-80)% increased Critical Strike Chance for Spells (200-250)% increased Energy Shield +(50-70) to maximum Life. 1000 / 100 * -20 = -200 damage recouped as life. 00 sec. But there isn’t a cap on damage talked regened. Armour would be applied here, but we're ignoring it for now. Wurm's Molt can have up to 1000% increased total Recovery per second from Life Leech (1200% with Fertile Catalysts. Righteous Fire Spell, AoE, Fire. Damage taken as is a mechanic that allows damage from one damage type to be taken as another damage type. this is very interesting though, since leech modifiers can bring that mod up quite a bit, particurly the total recovery per life leech mod. news Path of Exile 3. (18–19) % of Damage taken Recouped as Life resource life: body_armour 700 default 0: 75: 2: While a Unique Enemy is in your Presence, (16–17) % of Damage taken Recouped as Life: body_armour 350. Life Recoup Effects instead occur over 3 seconds. Version Changes 3. . 08) is around 44% total damage taken. You can only recoup damage that hits. Content is available under Creative Commons Attribution-NonCommercial 3. 15% of Damage taken Recouped as Life. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Path of Exile Guides & Tips. What is that exactly? Is it still over time like the old node? Yeah pretty sure its over 4sec. Recoup mechanic works great with self hitting mechanics. 0: Infused Flesh is introduced to the game. Perfect link and custom colorings are available. dont have access to minus mana on rings and cant buy them at the moment. Recovery Mastery. Take this intel with grant of salt. +50 to maximum Life. In your example you get hit for 100dmg, you take 60 instantly and 40 as a dot and you recoup 50 (from the initial hit) over 4 seconds. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Idk exa. (New) 10% of Leech is Instant. PoE Mana Modifiers. 3. ago. Just like the dev said, Forbidden Rite's self damage is damage but not specify as spell or attack, so that MOM or other similar thing work. Circle of Life -- Path of Exile. 3. Buy PoE Currency Cheap. Buy PoE Currency Cheap. To mitigate it you're forced to invest in survivability. That's 70% damage taken recouped as life. Forbidden Rite is a Spell characterized by its self-damaging property. From Path of Exile Wiki. Omen of the Jeweller. 25s) You take 420*3 damage after 0. Mastery. Every class starts with no. Physical Damage: 0-0. 22)*(1-0. 8. [1] It is not found on any current Ascendancy Tree and can only be allocated by socketing matching variants of Forbidden Flesh and Forbidden Flame . So you would recoup 50 life. Also in POE Modifiers, the effect always comes before the condition. 22; 0. Damage applies to Energy Shield before Life. If I Recoup 20% damage as mana and have 400% increased mana regeneration rate, then I regenerate 100% of damage taken from hits over 4 seconds. 20 % chance for Poisons inflicted with this Weapon to deal 300% more Damage. 100 - 2000 ES = 8. Limited To: 1. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Description. Since you now have 300 Mana you take 1700 damage on Life and 300 on Mana, since you only have 300 Mana. There are multiple ways to go about getting 200% to get full immunity including getting 50% conditional max leech rate from defy pain on berserker or subbing out more adrenaline small clusters. Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20-30)% increased Elemental Damage with Attack Skills The portrait reflected his pain, a pain that she could never see. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. to grant 100% increased Experience gained for 60 seconds. ago. for defeating the Ngamahu tribe: 15. (-> 3000. It applies to Non-Physical damage at 60% of the normal effect. proof: I gone get asap. Progenesis mitigates 55% of the remaining 60% that wasn’t mitigated by PB, or. 8% of Damage taken Recouped as Mana: Axiom Perpetuum - they grant a bit of flat Damage for your Spells, but most importantly, they greatly improve your Critical Strike Chance. 2 hours ago. Now we only have the problem of sustaining mana. Regenerate 5 Mana per second. Cloth Belt Requires Level 68 (15-25)% increased Stun and Block Recovery +(600–700) to Armour (12–15)% increased maximum Life +(40–60)% to Fire Resistance. Also hybrid builds tend to struggle with recovery as it is generally difficult to get equal recovery for multiple pools. 25s that trigger low level CWDT to summon skeleton. Modifier Req. ago. Mod type: LifeRecoupForJewel: Mod domain: Jewel (Id: 10) Generation type: Suffix (Id: 2) Req. If you take a phys hit and prevent 95% of the hit damage (90% PDR, then 50% anomalous petrified blood) then Untiring will work as a 160% phys damage recouped as life over 4 seconds. Im doing this tech on a Wardloop where i have 15k selfdamage that is absorbed by ward. Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Anoint recipe: Amber Oil + Teal Oil + Violet Oil. Low life status was changed to <50% Life, so you can reserve about 50~60% of your Life, use Pain Attunement and still have 40% Life to take Chaos damage with. 3. Each player can only consume one Omen in each combat area. Path of Exile item and currency. Of this 40% that is prevented you will suffer the "DoT" of 81% (the life loss over time is not qualified as a damage over time and can not be mitigated in any way, meaning stats like "10% reduced damage taken over time" does not work). 25% of Damage taken Recouped as Life if Leech was removed by. Per 1% Quality: 0. Not sure if it can go below 0%, and what happened if it went below 0%. This is done before any sort of mitigation. Idk exa. This is using an. Omens are a type of consumable item that can be received as a reward from the Trial of the Ancestors in the Ancestor league. That is what I am wondering as well, the recoup as life. I have 90% phys damage reduction, 432 life Regen per sec, 583 life leeched per second, immortal call level 3 cwdt Yet, when I get about 20+ trauma stacks. That makes the new Infused Flesh cluster rather interesting. After that you get 100 Mana back because you get. Leech4. Base duration is (8. so, no. Getting a 1/4th of a jewel isn't terribly exciting, especially when 99. 8% of Attack Damage Leeched as Life 15% increased Maximum total Life Recovery per second from Leech: Verdant Oil: Violet Oil:Buy PoE Currency Cheap. Base Item. Mana Mods: # to Maximum Mana, % Increased Maximum Mana, Regenerate # Mana per Second, Attack Damage Leeched as Mana, # Mana Gained on Kill, etc. Safe and Instant Delivery. (6-12)% of Damage taken Recouped as Life (6-12)% of Damage taken Recouped as Mana (-20-20)% increased Skill Effect Duration Unaffected by Temporal Chains "To us mere mortals, time is slippery. A Viper. (16–18)% of Physical Damage from Hits taken as Lightning Damage, (7–10)% of Lightning Damage taken Recouped as Life: Prefix You and your Minions take 100% reduced Reflected Elemental Damage: You and your Minions take 100% reduced Reflected Elemental Damage, (3–5)% reduced Elemental Damage taken: Prefix (9–11)%. Recover 10% of Mana over 1 second when you use a Guard Skill. Jump to navigation Jump to search. only damage from hits can be recouped. 1 Standard modifiers;. Modifier Req. Tattoos 3. ninja or be imported directly using the "Import from website" button in Path of Building. The strongest examples of this are for DoT builds or minions builds. Another interaction can be with MoM, if we split the damage in 70/30. From Path of Exile Wiki. 5 sec. If you arent going to scale recoup beyond the 30% the 4 points are probably best spent elsewhere. Boneshatter damage mitigation. to create a Portal to Town. 6% of Damage taken Recouped as Life. PoE Account kenketsu_chan. Forbidden Rite is a Spell characterized by its self-damaging property. Gain 4 Life per Enemy Hit with Attacks. 11 Build; Unusual Gems. PoE of Damage taken Recouped as Mana Craft Recipe; PoE Forged Berserker Beast; In the Junk Pile — Lost Ark; FFXIV Agriculture Shock;Now has 6-12% of Damage Taken Recouped as Life. This is okay, but it isn't 100% damage taken gained as life. 40% of Physical Damage Converted to Lightning Damage You only need ~275% of life recoup, witch is totally douable with getting all the life recoup options available + opting in to some increased recovery rate options. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Action role-playing game Hack and slash Role-playing video game. 2. to cause 100% of Damage taken to be Recouped as Life for 4 seconds. Buy PoE Currency Cheap. Hello guys. (New) 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour. so, no. 25% of Damage Taken Recouped as Life, Mana and Energy Shield Recoup Effects instead occur over 3 seconds If you equip Stasis Prison for another 100% and Maw of Conquest for another 20%. It adds the quality of the Spirit Spiral ring by 20%. What links here; Related changes;. 8% of Damage taken Recouped as Mana. 10% reduced Mana Cost of Skills. 8% of Damage taken Recouped as Mana The Thaumaturgical masters of the Eternal Empire, as unpredictable and varied as they were, all understood one thing: Free thinking leads to free action. Up to 30% of the FR damage is then recouped as life. 9% of builds don't even take recoup on jewels normally. Swap weapon (press X twice) - the spectral spirits die and trigger low level CWDT to summon skeleton. have big mana issues with boneshatter. 21 Crucible League, maximize your loot drops and increase your chances of finding rare and valuable items. If I have a further 30% life Recoup, then 80% damage is Recouped as mana and 50% is Recouped as life. Server: PC, Xbox, PS.